GetPData
Server
any Lyn.Player.GetPData(Player ply, string key, any default)FunctionDescription
Gets persistent data for a player.
Params
Returns
The value associated with the key, or the default value if the key does not exist.
any Lyn.Player.GetPData(Player ply, string key, any default)FunctionGets persistent data for a player.
The value associated with the key, or the default value if the key does not exist.